My name is Sławomir and I make games. Or at least I’m trying to.

I started role-playing at the age of fifteen by inviting myself to a game, and have been involved in RPGs in some way or another ever since. I grew up playing World of Darkness, had a brief encounter with Dungeons and Dragons and for a very long time considered Mage: the Ascension to be the best game ever. Since then I explored the world of indie games, story games and other less traditional genres. I tend to endlessly theorise over game mechanic minutia and treat game design as a puzzle where a conceptually complete, interesting and fun system is the solution. I also like Cthulhu, hence “Tentacle Theory”.

As a designer I hope to create games that would inspire players, either because they present an interesting perspective or through exploration of a compelling premise. I would like my games to make a point, if I can manage.

When I’m not gaming or designing I am likely to be found near my guinea pigs or with a longsword in my hand. I also go to the movies a lot and I’m a bit of a foodie.

My advice is – focus on what enthuses you. Otherwise you won’t finish. – a friend

You can contact me using the form below.